Graph

图的邻接矩阵存储结构的定义、实现、输出、遍历。(未完待续)..

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#include <iostream>
#include <string>
#include <cstring>
using namespace std;

#define MAX_VERTEX_NUM 20 //最大顶点数
const int infinity = INT_MAX;//无穷大

struct ArcCell{
int adj;//对无权图用1,0表示是否相邻,对带权图为权值类型
char *info;//该弧的相关信息
};

struct MGraph {
string vexs[MAX_VERTEX_NUM];//顶点表
ArcCell arcs[MAX_VERTEX_NUM][MAX_VERTEX_NUM];//邻接矩阵,即边表
int vexnum;//顶点数
int arcnum;//边数
int kind;//邻接矩阵存储的图的种类
};

class Graph {
//图的数组存储表示
private:
MGraph mgraph;
bool visited[MAX_VERTEX_NUM] = { 0 };
public:
int LocateVex(string u);//图存在,图中存在顶点u则返回顶点在图中的位置
bool CreateDG();//构造有向图
bool CreateUDG();//构造无向图
bool CreateDN();//构造有向网
bool CreateUDN();//构造无向网
void DisPlay();//输出邻接矩阵
void DFSTraverse(int v);//深度优先遍历
void BFSTraverse(int v);//广度优先遍历
void clearVis();//清空访问数组
};

int Graph::LocateVex(string u) {
for (int i = 0; i < MAX_VERTEX_NUM; i++) {
if (u == mgraph.vexs[i]) return i;
}
return -1;
}
//构造有向图
bool Graph::CreateDG() {
int i, j;
string v1, v2;
cout << "请输入有向图的顶点个数,边的个数:";
cin >> mgraph.vexnum >> mgraph.arcnum;
cout << "请输入各个顶点:";
for (i = 0; i < mgraph.vexnum; i++) cin >> mgraph.vexs[i];//构造顶点向量
for (i = 0; i < mgraph.vexnum; i++) {
for (j = 0; j < mgraph.vexnum; j++) {
mgraph.arcs[i][j].adj = 0;
mgraph.arcs[i][j].info = false;
}
}
for (i = 0; i < mgraph.arcnum; i++) {//构造邻接矩阵
cout << "请输入一条边的起点与终点:";
cin >> v1 >> v2;
int m = LocateVex(v1);
int n = LocateVex(v2);
mgraph.arcs[m][n].adj = 1;
}
mgraph.kind = 1;
return true;
}
//构造无向图
bool Graph::CreateUDG() {
int i, j;
string v1, v2;
cout << "请输入无向图的顶点个数,边的个数:";
cin >> mgraph.vexnum >> mgraph.arcnum;
cout << "请输入各个顶点:";
for (i = 0; i < mgraph.vexnum; i++) cin >> mgraph.vexs[i];//构造顶点向量
for (i = 0; i < mgraph.vexnum; i++) {
for (j = 0; j < mgraph.vexnum; j++) {
mgraph.arcs[i][j].adj = 0;
mgraph.arcs[i][j].info = false;
}
}
for (i = 0; i < mgraph.arcnum; i++) {//构造邻接矩阵
cout << "请输入一条边依附的两个顶点:";
cin >> v1 >> v2;
int m = LocateVex(v1);
int n = LocateVex(v2);
mgraph.arcs[m][n].adj = 1;
mgraph.arcs[n][m].adj = 1;
}
mgraph.kind = 2;
return true;
}
//构造有向网
bool Graph::CreateDN() {
int i, j;
string v1, v2;
cout << "请输入有向网的顶点个数,边的个数:";
cin >> mgraph.vexnum >> mgraph.arcnum;
cout << "请输入各个顶点:";
for (i = 0; i < mgraph.vexnum; i++) cin >> mgraph.vexs[i];//构造顶点向量
for (i = 0; i < mgraph.vexnum; i++) {
for (j = 0; j < mgraph.vexnum; j++) {
mgraph.arcs[i][j].adj = 0;
mgraph.arcs[i][j].info = false;
}
}
for (i = 0; i < mgraph.arcnum; i++) {//构造邻接矩阵
cout << "请输入一条边的起点与终点:";
cin >> v1 >> v2;
int m = LocateVex(v1);
int n = LocateVex(v2);
cout << "请输入该边的权值:";
cin >> mgraph.arcs[m][n].adj;
}
mgraph.kind = 3;
return true;
}
//构造无向网
bool Graph::CreateUDN() {
int i, j;
string v1, v2;
cout << "请输入无向网的顶点个数,边的个数:";
cin >> mgraph.vexnum >> mgraph.arcnum;
cout << "请输入各个顶点:";
for (i = 0; i < mgraph.vexnum; i++) cin >> mgraph.vexs[i];//构造顶点向量
for (i = 0; i < mgraph.vexnum; i++) {
for (j = 0; j < mgraph.vexnum; j++) {
mgraph.arcs[i][j].adj = 0;
mgraph.arcs[i][j].info = false;
}
}
for (i = 0; i < mgraph.arcnum; i++) {//构造邻接矩阵
cout << "请输入一条边依附的两个顶点:";
cin >> v1 >> v2;
int m = LocateVex(v1);
int n = LocateVex(v2);
cout << "请输入该边的权值:";
cin >> mgraph.arcs[m][n].adj;
mgraph.arcs[n][m].adj = mgraph.arcs[m][n].adj;
}
mgraph.kind = 4;
return true;
}
//输出邻接矩阵
void Graph::DisPlay() {
cout << "图的邻接矩阵为:" << endl;
for (int i = 0; i < mgraph.vexnum; i++) {
for (int j = 0; j < mgraph.vexnum; j++) {
cout << mgraph.arcs[i][j].adj << " ";
}
cout << endl;
}
}

void Graph::DFSTraverse(int v) {
cout << mgraph.vexs[v] << " ";
visited[v] = 1;
for (int j = 0; j < mgraph.vexnum; j++) {
if (mgraph.arcs[v][j].adj != 0 && visited[j] == 0) DFSTraverse(j);
}
}

void Graph::BFSTraverse(int v) {
int front = -1, rear = -1;//初始化队列,假设队列采用顺序存储且不会发生溢出
int Q[MAX_VERTEX_NUM];
cout << mgraph.vexs[v] << " ";
visited[v] = 1;
Q[++rear] = v;//被访问顶点入队
while (front != rear) {
v = Q[++front];//将队头元素出队并送到v中
for (int j = 0; j < mgraph.vexnum; j++) {
if (mgraph.arcs[v][j].adj != 0 && visited[j] == 0) {
cout << mgraph.vexs[j] << " ";
visited[j] = 1;
Q[++rear] = j;
}
}
}
}

void Graph::clearVis() {
memset(visited, 0, sizeof(visited));
}

int main() {
Graph GA;//有向图
GA.CreateDG();
GA.DisPlay();
cout << "DFS:";
GA.DFSTraverse(0);
GA.clearVis();
cout << endl << "BFS:";
GA.BFSTraverse(0);
cout << endl;

Graph GB;//无向图
GB.CreateUDG();
GB.DisPlay();
cout << "DFS:";
GB.DFSTraverse(0);
GB.clearVis();
cout << endl << "BFS:";
GB.BFSTraverse(0);
cout << endl;

Graph GC;//有向网
GC.CreateDN();
GC.DisPlay();
cout << "DFS:";
GC.DFSTraverse(0);
GC.clearVis();
cout << endl << "BFS:";
GC.BFSTraverse(0);
cout << endl;

Graph GD;//无向网
GD.CreateUDN();
GD.DisPlay();
cout << "DFS:";
GD.DFSTraverse(0);
GD.clearVis();
cout << endl << "BFS:";
GD.BFSTraverse(0);
cout << endl;
return 0;
}